Colony Flow Level 103 Walkthrough Solution & Guides | How to solve Colony Flow 103
Guide By Liam Stone
Updated on July 11, 2026
The full Level 103 solution plays out in the video above, no reading required.

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Colony Flow Level 103 presents you with a vibrant pixel art picture of a classic motor scooter. You will guide your colony of ants to dismantle this image tile by tile from the outside edges to the inner core. I will show you the exact sequence of moves to keep your board clear and your waiting slots empty.
Colony Flow Level 103 Overview
What You Are Working With
The game board displays a detailed scooter floating on a light background. A cluster of yellow stars surrounds the top and sides of the scooter. The vehicle itself features a dark purple outer border and thick dark purple tires. Inside this border you find a large bright green body an orange front panel and a bright white seat. The ant nest sits at the bottom center of the screen providing a straight path up to the main picture. Your tray at the bottom holds a queue of colored blocks with specific numbers attached to them. You will see yellow white orange green and dark purple blocks stacked and ready. There are no hidden boxes or chocolate obstacles to worry about on this stage. The entire puzzle is visible and exposed from the very beginning.
What It Takes to Clear Level 103 Board
Winning this stage comes down to basic layer management. You have five waiting slots available for your colored blocks. You must pull blocks from the tray into these slots to send your ants out to eat the matching food tiles. If you pull a color that has no open path on the board the block sits in the slot and does nothing. If you fill all five slots with blocked colors your ants stop moving and you lose the game immediately. Clearing the board means you successfully peel the outer yellow stars and dark purple border away first. This creates multiple open routes for your ants to reach the inner green and orange tiles safely.
Colony Flow Level 103 Step by Step Solution
Step 1: Clear the yellow background stars to create walking space
You must begin by targeting the most exposed tiles on the board. Look at your tray and pull the first yellow block into your waiting slots. The yellow tiles make up the decorative stars floating completely outside the main scooter image. Because they sit on the outer edges your ants have a perfectly clear path to reach them. The colony will stream out of the nest hole and fan out to the top corners of the screen. As the ants consume the yellow food tiles the number on your yellow block will rapidly tick down. Clearing these stars removes the outermost layer of the puzzle and gives your ants more room to navigate around the scooter.
Step 2: Bring up the white blocks to target the seat and highlights
With the yellow stars thinning out you can safely bring a white block into play. The white tiles form the large back section of the scooter seat and provide a few small highlight spots on the tires and the front headlight. Some of these white tiles are exposed right near the edges of the dark purple outline. Pulling a white block now keeps your ants busy and prevents your waiting slots from jamming. The ants will march up the sides of the picture and chip away at the exposed white sections. Leave this block in your slot to passively drain while you prepare your next move.
Step 3: Deploy dark purple blocks to break the thick outer border
The dark purple tiles form the wheels and the entire structural outline of the scooter. This outline acts like a wall protecting the green and orange interior. Pull a dark purple block from your tray to start breaking this wall down. You will notice the dark purple blocks carry very high numbers. This means it will take a significant amount of time for the ants to chew through the entire border. Having a dark purple block active early ensures your ants are constantly working on the outer perimeter. Breaking the border in multiple places is exactly what you need to do to open up paths to the middle of the picture.
Step 4: Pull the orange blocks to dissolve the front panel
As the dark purple outline begins to show gaps the orange tiles become accessible. The orange section represents the front steering column and the front half of the seat cover. Check your board to ensure at least one orange tile touches an open empty space. Once you confirm a path pull an orange block into your five slots. The colony will immediately locate the new target and form a fresh line leading right to the middle of the scooter. The orange section is quite large so you will likely need to pull multiple orange blocks back to back to completely clear the steering column.
Step 5: Introduce the first green blocks to tackle the main body
You are now ready to attack the largest color group on the board. The bright green tiles make up the main chassis of the scooter. Because you spent time breaking the purple border and the orange front panel your ants can approach the green body from all directions. Pull a green block from the tray. The ants will flood into the center of the picture and start devouring the green food tiles. The green shape will begin to shrink from the top down. Watch your waiting slots closely during this phase to ensure you do not pull too many green blocks at once.
Step 6: Rotate your colors to keep multiple paths active
At this stage of the game the scooter image is broken into several disjointed pieces. You will have a mix of green body tiles dark purple wheel fragments and maybe a stray white headlight tile remaining. The key to surviving this late stage is constant rotation. Do not just pull green blocks. If you see a cluster of dark purple tiles exposed near the bottom pull a dark purple block to clear it. Keeping three or four different colors active in your slots guarantees that your ants will always find a valid path. If one color temporarily dead ends the ants will automatically switch to another active color in your slots.
Step 7: Manage the massive green block to avoid a slot jam
You will eventually expose a green block in your tray with a value of fifty. This is a massive number and it requires a completely clear run at the main scooter body. Only pull this block when the inner green tiles are totally stripped of their purple and orange barriers. When you activate it a huge wave of ants will pour out of the nest and consume almost the entire remaining center of the vehicle. Let the ants work through this large number patiently. Do not panic and pull extra blocks that you do not need. Let the green number drop naturally.
Step 8: Clean up the remaining dark purple wheel sections
While the massive green block counts down shift your attention to the bottom of the board. The two dark purple tires are likely the last solid structures remaining. Pull your final dark purple blocks into your slots. The ants will take a very short trip from the nest to the wheels and rapidly clear these tiles. Clearing the tires removes the very last obstacles on the lower half of the screen. Your waiting slots should be nearly empty now with only one or two blocks left to finish.
Step 9: Clear the final green fragments to win the game
The picture is practically gone now. You will see just a handful of green tiles hovering where the middle of the scooter used to be. Pull the very last green block from your tray. The final wave of ants will march up and carry away the remaining green food pieces. The last numbered block will hit zero and vanish from your tray. The board will be completely empty and you will clear the level.
Final Thought
Patience and layer control will get you through this stage without any trouble. Always remember to work from the outside edges before pushing toward the inner core of the picture. If any step is hard to follow in text I encourage you to watch the video above this article.








