Colony Flow Level 560 Walkthrough Solution & Guides | How to solve Colony Flow 560
Guide By Liam Stone
Updated on August 1, 2026
Skip the article and watch the video above instead. It covers every move you need for Level 560.

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Colony Flow Level 560 presents a fun but tricky puzzle where you clear a giant puffer fish pixel art picture. You take charge of an ant colony and guide them to eat matching colored tiles. Managing your limited tray space is your top priority because filling all five slots with blocked colors ends your game. You need a solid plan to navigate the layers of this picture without getting stuck.
Colony Flow Level 560 Overview
What You Are Working With
The board features a large yellow puffer fish centered on a light blue background. The fish has a distinct brown outline along with orange fins white eyes and pink details. Your tray at the bottom holds a stack of numbered blocks in matching colors. You will see large numbers on the yellow and light blue blocks because those colors dominate the picture. The level also features a lock and key system. You will spot a yellow lock and a light blue lock protecting some blocks in your tray. You must uncover and clear the corresponding key tiles on the board to free those essential blocks.
What It Takes to Clear Level 560 Board
Winning this level means erasing every single pixel tile from the board. Your ants stream from the nest hole and travel along open paths to reach the tiles that match the color of the blocks you pull into the five waiting slots. You clear the board by peeling away the outer background to expose the fish outline and then eating your way into the center. The numbers on your blocks count down as ants carry away the tiles. You achieve victory when the final tile vanishes and your ants return to the nest. You lose if you pull blocks into all five slots and none of them match an open path on the board.
Colony Flow Level 560 Step by Step Solution
Step 1: Clear the outer light blue background to create opening paths
Start the level by focusing on the massive light blue area surrounding the puffer fish. Pull your initial light blue blocks into the waiting slots. Your ants will rush out and begin dismantling the bottom edge of the background. This action is crucial because it creates physical space and exposes the bottom outline of the fish. Keep an eye on your slots and only pull another light blue block when the current one is nearly empty. You want to maintain a steady flow of ants without clogging your tray. The background covers a lot of area so you will need to chew through a significant number of light blue tiles before the inner picture becomes fully accessible. The more space you create early on the easier it becomes to navigate the rest of the puzzle. Always leave at least two empty slots in your tray during this opening phase.
Step 2: Attack the bottom brown outline of the fish
Once the ants clear the lowest light blue tiles you will see the brown border of the puffer fish. Pull a brown block from your tray to send ants after this outline. The brown border protects the massive yellow body inside. Clearing this outer shell is your next mandatory goal. Watch the numbers drop on your brown block. As the ants remove the outline they also expose more of the adjacent yellow tiles. Do not pull too many brown blocks at once. Let the ants work their way up the sides of the fish slowly. You must always ensure that the color in your slot has a direct path to its matching tiles on the board. If you trap a brown block in your tray without a valid path you risk a quick defeat. Monitor the crawling ants and wait until they completely remove a segment before adding more blocks.
Step 3: Begin eating the yellow body
With sections of the brown border gone the bright yellow body of the puffer fish is wide open. You will notice large yellow blocks in your tray including a massive block with a huge number. Bring a yellow block into an open slot to start clearing the main body. The ants will swarm the yellow tiles and make quick work of the lower half of the fish. This is a very satisfying phase of the level because you remove a huge chunk of the picture at once. Keep a close watch on the paths. The yellow area is vast but you still need to make sure the ants can reach every section without getting blocked by leftover brown or orange tiles. Managing the giant yellow blocks requires patience so let the ants do their jobs before introducing new colors.
Step 4: Target the white eyes and orange fins
As the yellow body shrinks you will uncover the orange fins on the sides and the white eyes near the top. Bring up a white block and an orange block when you have open slots. The white eyes take relatively few ants to clear so those blocks will empty out fast and free up space in your tray. The orange fins require a bit more effort. Alternate between pulling yellow blocks and orange blocks to keep the ants moving efficiently. Removing the eyes and fins helps break up the remaining solid blocks of color. This prevents your paths from bottlenecking and keeps your options open. The white blocks are particularly useful for quickly cycling through your tray and reaching the colors buried underneath.
Step 5: Collect the keys to unlock tray blocks
You will eventually reveal the key tiles hidden within the picture. You need the yellow key and the light blue key to unlock the restricted blocks sitting in your tray. Look for the exact colored tiles holding these keys and prioritize clearing them. If a key sits on a yellow tile make sure you have an active yellow block in your slots. Once the ants consume a key tile the corresponding lock on your tray vanishes. Freeing these locked blocks is absolutely vital for completing the level because you need those exact numbers to finish the background and the remaining body. Never ignore the keys when they become accessible. Unlocking your tray is a mandatory step for victory. Planning your moves around these keys ensures a smooth sequence.
Step 6: Clear the pink details and the top outline
The puffer fish features some small pink details near the eyes and along the body. Pull a pink block to send a dedicated group of ants to handle these specific tiles. At the same time you must continue working on the top section of the brown outline. The ants need to travel further up the board now so their journey takes slightly longer. Patience is your best tool here. Let the current blocks count all the way down to zero before introducing new colors to the slots. The top outline often hides the final pieces of the inner yellow body. Clearing the brown tiles ensures you do not trap any yellow pixels behind a solid wall. A systematic approach to the top half of the board prevents any accidental dead ends.
Step 7: Empty the giant yellow and orange blocks
You will reach a point where you only have a few large numbered blocks left for the main fish. Bring down your remaining yellow and orange blocks to finish off the puffer fish completely. The board will look quite empty at this stage with only the top corners of the light blue background remaining. Your ants will traverse the entire board to reach the last few yellow and orange tiles. Ensure you do not accidentally pull a light blue block too early and jam your tray. Wait until the fish itself is completely gone before you shift your entire focus back to the background. Clearing the center completely gives your ants unrestricted access to the final edges.
Step 8: Sweep up the final light blue corners
With the puffer fish erased only the top edges and corners of the light blue background remain. You should have unlocked your massive light blue blocks by now. Pull them into your slots and watch the ants march to the top of the screen. The numbers on these blocks are huge because the corners hold a dense cluster of tiles. You might need to use two or three separate light blue blocks to get the job done. Keep an eye on the single remaining brown or red tiles that might be scattered near the edges. Pull the correct matching block to clean up any stray pixels. The ants have a long walk to the top corners so expect this phase to take a little extra time. Let the ants carve out the top corners completely.
Step 9: Manage the final countdown in the waiting slots
As the very last tiles disappear your focus must remain entirely on the waiting slots. The numbers will dwindle to single digits. You might only need five or ten more ants to finish the board. Be incredibly careful not to tap any extra blocks from the tray. If you pull a color that no longer exists on the board it will sit in your slot forever. If you fill all five slots with useless blocks at the very end you will lose the level right at the finish line. Let the final light blue block count down to zero. The ants will carry the last tiles back down the hole and you will secure your win. This disciplined approach guarantees you complete the board without a late failure.
Final Thought
This level demands careful attention to your tray space and a methodical approach to peeling back the layers of the picture. Taking your time to clear the outer borders before rushing into the center will save you from frustrating dead ends. Check out the video above this article if you want to see exactly how these moves look in real time.








