Colony Flow Level 112 Walkthrough Solution & Guides | How to solve Colony Flow 112
Guide By Liam Stone
Updated on July 11, 2026
You don't have to read the whole guide. The video above shows you exactly how to clear Level 112.

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Welcome to Colony Flow Level 112. This board presents a dense pixel art scene featuring a large pink cat face surrounded by two bees and plenty of green grass. You face a solid wall of tiles right from the start. I will guide you through the exact moves to break this wall down and secure a win.
Colony Flow Level 112 Overview
What You Are Working With
The pixel art picture covers almost the entire upper half of your screen. The central focus is a bright pink cat face with big white eyes and purple inner ears. Two bees float nearby. One bee rests at the bottom left below the cat. The second bee hovers near the top right corner. The background consists of a massive field of light green grass broken up by small patches of dark green grass and scattered white daisies with yellow centers. Your tray is fully loaded with large numbered blocks to handle this massive pixel count. You will see Pink 25 Light Green 40 and Dark Gray 22 blocks waiting right away. Subsequent pulls will reveal Yellow 68 Light Blue 12 White 40 and Dark Green 50 blocks. There are no special hidden boxes chocolate layers or locked tiles on this level. You only need to focus on matching colors and managing your pathways.
What It Takes to Clear Level 112 Board
To win the level you must match every colored tile on the board with the correct colored block from your tray. The nest hole sits at the bottom center of the screen. Ants emerge from this hole and travel upward to find their target colors. Your biggest threat is the waiting slot capacity. You only have five empty slots above the tray. If you pull blocks for colors that the ants cannot reach those blocks will sit in the slots and take up space. The pink cat face is entirely surrounded by grass and bees. Pulling a pink block too early will instantly jam a slot because the pink ants have no open route to the cat. You must clear the bottom border of the board first. Eating the bottom grass and the lower bee will open vertical pathways up the left and right sides. Once you create these open channels you can safely pull pink blocks to attack the center. The level ends when the last pixel is eaten and the ants leave the board.
Colony Flow Level 112 Step by Step Solution
Step 1: Clear the bottom grass border to open your initial pathways.
You must start by attacking the lowest tiles on the board to give your ants room to move. Look at your starting tray options. You have Pink 25 Light Green 40 and Dark Gray 22. Ignore the pink block completely. The cat face is trapped behind the grass. Instead pull the Light Green 40 block into one of your five waiting slots. Light green ants will pour out of the nest hole and immediately swarm the bottom layer of the grass background. They will eat away the lower right corner and chew a path toward the bottom left bee. This first move opens a horizontal path along the bottom edge. Your ants now have space to navigate around the bottom of the picture. The Light Green 40 block will count down as the ants consume the tiles. Wait until this block drops down to single digits before moving to the next color.
Step 2: Attack the bottom left bee and yellow daisy centers.
With the bottom edge opening up you can safely target the lower bee. The tray now offers Yellow 68 Light Blue 12 and White 40. The Dark Gray 22 block is also still available. Pull the Dark Gray 22 block into a waiting slot. Black ants will march up and begin eating the dark outlines and stripes of the bottom bee. Next pull the Yellow 68 block. Yellow ants will stream out to eat the yellow stripes on the bee and the yellow centers of the daisies scattered around the field. You will notice your Light Green block finishing its last few tiles on the right side. You keep your slots moving smoothly because every color you pull has a direct line of sight to its matching tiles. The bottom left area shrinks rapidly as the black and yellow ants do their work.
Step 3: Clear the white flower petals to expose the left side.
The bottom bee is almost gone but the white daisies still block the lower corners. Pull the White 40 block from your tray. A massive wave of white ants will rush to the lower left and lower right sections of the board. They will devour the white petals of the daisies. At the same time pull the Light Blue 12 block to send ants after the small blue details on the bee wings. As these white and blue tiles vanish the entire bottom section of the pixel art disappears. You now have a wide open clearing at the bottom of the board. The left side is completely exposed. Your waiting slots currently hold Pink 25 Yellow 41 and a fresh Light Green block. The path to the cat is finally clear and you are ready to move inward.
Step 4: Send pink ants to devour the cat face.
You patiently saved your pink blocks and now that strategy pays off. The pink ants have a direct route straight up the middle of the board. The Pink 25 block in your waiting slot activates automatically. Pink ants charge upward and start taking massive bites out of the bottom edge of the cat face. To keep the pressure high pull the Pink 36 block from your tray. You want a constant flow of pink ants eating the center of the board. The cat face is quite large so you will need multiple pink blocks to clear it completely. While the pink ants work pull the Light Green 21 block. Green ants will resume their attack on the grass background pushing further up the left and right edges. Your board now features a two front attack. Pink ants hollow out the middle while green ants carve away the outer borders.
Step 5: Flood the outer edges with green ants.
The board is shrinking steadily and you need to keep your ants busy. The tray provides a massive Dark Green 50 block and another Light Green 20 block. Pull both of these green blocks into your open slots. The dark green ants will target the darker grass patches scattered around the field. The light green ants will continue marching up the extreme left and right borders of the screen. The ants wrap all the way around the shrinking cat face to reach the top corners. You also have a Yellow 39 block and a Pink 13 block in your slots. The yellow ants travel all the way up to the top right corner to attack the second bee. The pink ants finish off the cheeks and eyes of the cat face. The dark green grass patches are isolated from the light green grass so you need separate blocks for each. Watch how the numbers drop quickly as the ants find multiple targets at once. Every single ant has a clear path and your five slots cycle perfectly.
Step 6: Eliminate the remaining cat details and top daisy.
The main body of the cat is gone. Only the upper ears and a few surrounding tiles remain. Your slots hold Orange 8 Yellow 13 Light Green 19 and Light Green 11. The orange ants bypass the center entirely and head straight for the top right bee. Pull the White 7 block to send white ants after the large daisy resting right on top of the cat head. You will also need to pull the Pink 2 block to finish off the very tips of the cat ears. Be careful not to pull too many small blocks at once. Let the orange and white ants finish their jobs before you crowd your slots. You manage a very tight space at the top of the board so you must let the current colors finish their countdowns. Keeping a clean board state prevents a late game slot jam.
Step 7: Finish the top right bee and the last grass tiles.
You reach the final stage of the level. Only the top right bee and a small cluster of grass tiles remain. Your active slots contain Orange 8 Yellow 4 White 7 Dark Green 2 and Light Green 15. The orange and yellow ants eat the last stripes of the bee body. The white ants pick off the final flower petals nearby. The dark green ants clear the last few dark patches. Watch the Light Green 15 block count down as the green ants devour the very last background pixels in the upper right corner. You do not need to pull any more blocks from the tray. Just let the ants finish their meals. When the final green tile disappears the ants will scurry back to the nest hole and the victory screen will appear.
Final Thought
This board demands patience and strict path management. You must resist the urge to pull pink blocks until you clear the bottom grass and the lower bee. Managing your five waiting slots is the only way to survive the dense tile layout. If any text instructions feel difficult to follow simply watch the video above this article. Seeing the ants clear the exact routes will help you replicate this winning strategy.








