Colony Flow Level 92 Walkthrough Solution & Guides | How to solve Colony Flow 92
Guide By Liam Stone
Updated on July 11, 2026
The video above has you covered on Level 92, so skip the text if you'd rather watch it play out.

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Welcome to Colony Flow Level 92. This level features a colorful pixel art character wearing a bright green hat with large ear flaps and a thick orange jacket. The character sits against a wide blue background and holds two massive hungry doors across the chest area. You will face a busy board packed with locked tray slots and trapped keys that you must collect to access all your colored blocks. I will walk you through the precise sequence of moves to dismantle this picture entirely.
Colony Flow Level 92 Overview
What You Are Working With
The picture on this board looks like a familiar cartoon character with a wide pink face and a large green hat. A thick layer of blue tiles forms the background behind the figure. The black tiles create a solid outline around the face, the hat, and the body. You will spot two distinct keys embedded in the pink face tiles. A yellow key rests on the left cheek. A blue key rests on the right cheek. Two hungry doors block the center of the character completely. The left hungry door is white and requires fifty ants to open. The right hungry door is green and requires sixty ants to open. Your tray at the bottom holds a mix of blue, green, black, orange, and white blocks. A yellow lock and a blue lock freeze certain blocks in your tray until you collect the matching keys from the board.
What It Takes to Clear Level 92 Board
You win this level by directing your ants to eat every single colored tile on the board until the picture vanishes completely. You must unlock the tray blocks by freeing the yellow and blue keys trapped in the face. You must also feed a massive number of ants to the two hungry doors to reveal the jacket and pants hidden underneath them. The core rule of the game dictates how you manage your tray. You have five empty waiting slots at the bottom of the screen. You must never fill all five slots unless the ants have an open path to travel and clear tiles. If you pull too many blocks without a valid path, the slots will jam and you will lose the level instantly. You must balance clearing the outer edges with feeding the hungry doors to keep the ants moving at all times.
Colony Flow Level 92 Step by Step Solution
Step 1: Open the blue background and green hat outer edges
Your first priority is establishing wide open paths on the outside of the picture. Find the blue blocks and light green blocks in your tray. Pull a blue block into your waiting slot to send a stream of ants toward the outer blue background. Pull a light green block to target the large ear flaps hanging from the sides of the hat. These outer paths are huge and can absorb many ants at once. This prevents your waiting slots from clogging early in the game. The ants will march out of the nest hole and split up to attack the blue borders and the green hat pieces simultaneously.
Step 2: Begin feeding the right green hungry door
You must start chipping away at the large hungry doors blocking the center of the board. Focus your attention on the right hungry door first. This door requires sixty green ants to open. Look for the large green numbered blocks in your tray and pull them into your waiting slots. A massive swarm of green ants will rush straight up the middle of the board and crash into the green door. The number on the door will rapidly drop from sixty down toward zero. Feeding this door acts as a perfect sink for your green blocks and keeps your waiting slots clear for other colors.
Step 3: Carve into the face to free the yellow key
You need to unlock the yellow lock in your tray to access new block colors. The yellow key sits trapped inside the pink flesh colored tiles on the left side of the face. Pull the pink blocks from your tray into the waiting slots. The ants will march up and begin chewing away the face tiles from the bottom up. As the ants consume the pink tiles surrounding the yellow key, the game will automatically collect the key for you. The moment the key leaves the board, the yellow lock in your tray pops open. This action provides you with the fresh white blocks you desperately need.
Step 4: Shift your focus to the left white hungry door
With the yellow lock removed, you can now attack the left hungry door. This white door requires fifty white ants to open. Pull the newly unlocked white blocks from your tray and drop them into your waiting slots. The ants will bypass the right side of the board and attack the white door directly. The count will drop from fifty down to zero as the ants pour in. You must continue sending blue blocks to the outer edges at the same time. Mixing the white door attacks with the blue background attacks ensures two separate active paths keep your ants flowing smoothly.
Step 5: Collect the blue key on the right side of the face
You must now free the second key to unlock the rest of your tray. The blue key remains embedded in the right side of the pink face. Pull another pink block into your waiting slots. The ants will carve out the right cheek and swallow the surrounding tiles. The game collects the blue key and instantly removes the blue lock from your tray. This crucial move reveals the final sets of orange and dark green blocks hidden at the bottom of the screen. You now have complete access to every block required to finish the entire picture.
Step 6: Breach the hungry doors to expose the jacket
Keep feeding white ants to the left door and green ants to the right door until both numbers hit zero. When the countdown finishes, both hungry doors vanish completely. The bright orange jacket and dark green pants hidden underneath suddenly appear. This creates fresh open paths right in the center of the board. Pull the orange blocks you just unlocked and send your ants to devour the fresh orange jacket tiles. Pull the dark green blocks to clear out the pants at the bottom. The central mass of the picture will shrink rapidly as the ants clear out the newly exposed clothing.
Step 7: Clear the black outlines and final background pieces
The final phase requires careful cleanup of the remaining black outline tiles and the last few blue border pieces. Pull your black blocks into the waiting slots. The ants will follow the thin black paths surrounding the hat, the face, and the jacket. You must manage your slots strictly here because the black paths are thin and take time for the ants to traverse. Send your remaining blue blocks to finish off the very top corners of the background. Place your final green block to consume the very top of the hat. The board empties completely and you win the level when the last ant finishes the final black outline tile.
Final Thought
Managing your tray slots is the absolute secret to beating this board without failing. The hungry doors provide a massive advantage because they swallow huge numbers of ants and keep your slots empty while you work on the keys. Just remember to always balance a central door attack with an outer background attack. If any of these text instructions feel hard to visualize, watch the video above this article to see the exact block order and ant paths in real time.








