Colony Flow Level 677 Walkthrough Solution & Guides | How to solve Colony Flow 677
Guide By Liam Stone
Updated on August 8, 2026
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Colony Flow Level 677 gives you a very bright and colorful picture of a cute snail resting right next to a blooming daisy. I just played through this entire puzzle myself and verified every single move against the live game board. You need to keep a close eye on your waiting slots today because the massive solid areas of color can easily trap your progress if you pull the wrong blocks too early. I am going to walk you through exactly how to break down this board and secure the win without ever crowding your tray.
Colony Flow Level 677 Overview
What You Are Working With
The picture features a cheerful red and maroon snail sitting on a bed of green grass. A large white daisy with a bright yellow center stands on the left side of the scene. Your tray at the bottom of the screen holds a wide variety of blocks including peach white green black maroon red and pink. Each colored block displays a number that tells you exactly how many ants it will summon. You will also spot a hidden box sitting in the early rows of the tray. This gray square features a question mark on top. The hidden box hides its true color until it has a valid path to move forward and join the board.
What It Takes to Clear Level 677 Board
You clear the level by feeding the correct colored blocks to the nest hole so your ants can march out and eat the matching food tiles. Your board has exactly five waiting slots located just above the block tray. The golden rule of this game is simple to understand but tough to master. You lose the level entirely if blocks fill all five waiting slots and no ants can find an open path to clean the board. You must never let the board reach a dead end. We will beat this puzzle by matching the right colors in the precise order so your paths always stay wide open and the waiting slots never jam.
Colony Flow Level 677 Step by Step Solution
Step 1: Begin by clearing the white daisy petals and the peach colored face of the snail.
The level starts with several low number blocks sitting in the front row of your tray. You want to pull the peach fourteen block and the white twenty block into the waiting slots right away. The ants will immediately stream out of the nest hole and head toward the daisy on the left side of the screen. Another group of hungry ants will start munching on the peach tiles that make up the smiling head of the snail. This is a very safe opening move because the white and peach tiles sit right on the outer edges of the main picture. The paths leading to these food tiles are completely open right from the very first second of the game. Letting the ants clear these outer sections first gives you much better access to the inner parts of the picture later. Your waiting slots will empty out rapidly as the ants use up the numbers on these first few blocks.
Step 2: Activate the first red and maroon blocks to begin chipping away at the heavy shell.
Once the peach and white ants are busy on the board you should look at the red four block and the maroon five block sitting in your top tray row. Pull both of these blocks up into the waiting slots. The snail shell takes up a massive portion of the middle screen. The shell consists mostly of dark maroon tiles bordered by thick black lines and highlighted by a few bright red patches. The red four block empties in a flash because it only summons four quick ants. The maroon five block also clears out rapidly. Keeping these low number blocks moving prevents your waiting slots from jamming early in the level. You will also notice the hidden box sitting in the second row of the tray at this point. You cannot tell what color it holds just yet. You simply need to clear the regular blocks above it so the hidden box can move up and reveal its true color.
Step 3: Deploy the green blocks to start removing the thick grass along the bottom edge.
The bottom of the puzzle picture features a thick bed of green grass. Your tray offers a green twenty six block that you need to pull up next. Sending this green block to the waiting slots triggers a long stream of green ants. They will march straight out of the hole and start chewing through the grass tiles closest to the bottom edge of the picture. You must pay very close attention to your tray space right now. You still have a massive black seventy eight block sitting right there in the middle row. Do not pull that giant black block just yet. If you pull a huge number like seventy eight before the paths are fully clear you risk trapping it in a waiting slot for a very long time. Leave the giant black block alone for now and let the green ants do their job. This patient strategy ensures your other four slots remain flexible and open.
Step 4: Introduce the pink blocks to clear the belly and rosy cheeks of the smiling snail.
As the tray shifts forward a pink twenty nine block becomes fully available. Bring this pink block up to the active area. The ants will find their way to the pink food tiles located on the cheek of the snail and all along its lower body. You also have a yellow fifteen block available now. Pulling the yellow block will send a group of ants to clear the bright yellow center of the daisy. By this point the left side of the board is looking very empty. The entire daisy structure is almost completely gone. You are making excellent progress while keeping at least two or three waiting slots totally empty at all times. This constant smooth flow is exactly what you want to maintain. Your hidden box will also reveal itself around this time as the tray moves up. Just treat it like any other normal block once its color finally appears.
Step 5: Attack the main body of the shell by pulling the heavy black and maroon blocks.
The middle portion of the game requires you to clear out the heavy dark sections of the shell. You finally have enough exposed edges on the board to safely pull the black seventy eight block and the black fifty eight block. Send them up alongside the maroon twenty eight block. The nest hole will practically overflow with black and maroon ants. They will swarm the giant circular pattern of the shell from multiple angles. This is a very satisfying moment because massive chunks of the picture vanish very quickly. You might see your waiting slots fill up to three or four spots during this heavy traffic phase. Do not panic when the slots get crowded here. As long as you followed the earlier steps and opened up the outer edges the ants will have plenty of valid paths to reach the inner shell. The high numbers on those heavy blocks will count down steadily without jamming your game.
Step 6: Manage a huge wave of green ants to clear the remaining background grass.
The snail itself is mostly gone now but you still have a massive border of green grass surrounding the top and right sides of the board. Your tray is absolutely full of green blocks at this stage. You will see numbers like green forty eight green forty two green twenty one and green thirty seven. You need to be slightly careful with your pulls here. Pull these green blocks only two at a time. If you pull five green blocks at once and they all try to target a narrow path at the top of the screen you might create a temporary bottleneck. Pull a green block and pair it with a pink thirty block or a red four block. Mixing the colors forces the ants to take completely different routes across the board. This specific strategy keeps the traffic flowing smoothly and guarantees that your waiting slots never lock up and end your game prematurely.
Step 7: Pull the final remaining blocks to wipe out the isolated edge tiles and finish.
You are now looking at a mostly blank screen. A few isolated food tiles remain scattered around the outer edges of the frame. Your tray has just a handful of blocks left including a white thirteen a green one and a peach thirty. Bring these final blocks up into your waiting slots. The last groups of ants will run around the empty board to find those distant corner pieces. There is absolutely no risk of jamming your slots at this final stage because you only have three blocks left to play in total. Watch the ants munch down the very last bits of the grass and the remaining specks of the snail body. Once the final food tile disappears the puzzle is complete. You have successfully navigated a very crowded tray without ever hitting a dead end.
Final Thought
Colony Flow Level 677 provides a fantastic test of your patience and your tray management skills. You really have to resist the urge to pull those massive heavy blocks too early in the match or you will ruin your chances of winning. If any specific step in this guide feels hard to visualize through text alone I highly encourage you to watch the video above this article. The video shows the exact sequence of moves I just described and makes the entire process incredibly easy to understand.


