Colony Flow Level 548 Walkthrough Solution & Guides | How to solve Colony Flow 548
Guide By Liam Stone
Updated on July 30, 2026
You can watch the full Level 548 walkthrough in the video above if you'd rather not read through every step.

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Colony Flow Level 548 brings a bright pixel art baby deer and a small butterfly to your screen. You must direct your ant colony to clear away the entire picture without jamming your limited waiting slots. This stage includes some tricky connected boxes and hidden box elements in the tray that require careful timing to beat.
Colony Flow Level 548 Overview
What You Are Working With
The board displays a deer standing in some grass with a butterfly hovering nearby. The colors include light yellow for the background edge, light green for the grass, and orange for the main deer body. You also see dark brown for the deer shading, dark blue for the eyes and nose, and light pink for the spots. Down in the tray you will find standard numbered blocks along with connected boxes and a hidden box. Connected boxes are linked together and move up to the waiting slots as a single group. This means pulling one connected pair instantly fills two of your five available slots. A hidden box conceals its color until the blocks in front of it move out of the way.
What It Takes to Clear Level 548 Board
Winning this stage means clearing every single pixel art tile from the screen. Your main enemy here is the five slot waiting area. You lose the round if you fill all five waiting slots with blocks that have no open path to their matching color tiles. The ants need a clear way to travel from the nest hole to the target tiles. You must plan your tray pulls so the ants always have a physical route to eat the food. You want to match blocks to the colors that sit right on the outer edges of the picture first. This strategy slowly carves away the boundary and opens deeper paths into the center of the deer.
Colony Flow Level 548 Step by Step Solution
Step 1: Open the bottom right grass and flower sections.
Your first goal is to open up the bottom right corner of the picture. The grass and small flower tiles sit directly above the nest hole making them the fastest targets for your colony. Look at your tray and pull the connected box pair featuring a light pink block and a light green block. The light green block holds a count of twenty six and sends ants right to the grass patches along the bottom edge. The light pink block holds a count of four and directs a small group of ants to clear out the flower near the grass. Because the game links these two blocks they enter your waiting area together and instantly take up two of your five available slots. You must wait for the ants to finish carrying away the green and pink tiles before pulling another big number. Watch the numbers on the blocks count down to zero to ensure your slots empty out completely.
Step 2: Reveal the hidden box and start the yellow background.
Look at the left side of your tray to find the hidden box covered by a question mark tile. You need to clear the blocks positioned in front of it to reveal its actual color. Tap the light yellow block holding a count of thirty five. The ants will swarm out of the central nest hole and begin eating the light yellow background tiles framing the top and left sides of the deer. This action reveals the hidden box underneath so you can plan your next moves accurately. Keep your waiting slots manageable by letting the yellow block drain its numbers down to nothing. The light yellow background spans the entire outer perimeter of the pixel art. You will pull the next light yellow block with a count of twenty five to keep your ants marching along that outer border and carving away the edges.
Step 3: Deploy the connected light yellow and orange pair.
Now that the lower section has some open space you will target the main body of the deer. Find the connected pair in your tray holding a light yellow block with a count of forty and an orange block with a count of thirteen. Tap this linked pair to send both into your waiting slots. The ants will split up to tackle the yellow background and the bright orange front legs of the deer. The orange thirteen block finishes quickly and vanishes from the slot giving you some breathing room. The light yellow forty block takes much longer to empty out. Do not pull any new connected boxes while that forty count block sits in your waiting area or you will create a dead end and lose the level.
Step 4: Attack the dark brown shading on the deer body.
The ants have chewed through enough of the outer orange tiles to expose the darker shading inside the deer. Locate the connected pair containing a dark brown block with a count of thirty six and a lighter brown block with a count of twenty three. Moving this pair into the slots sends a massive wave of ants straight into the center of the picture. The dark brown ants target the hooves and the deep shadows on the back of the deer. The lighter brown ants chew through the middle shading separating the spots from the belly. You must let both of these high number blocks completely clear out. Pulling another color right now will certainly jam your five waiting slots and end your run.
Step 5: Pull the giant orange and yellow connected piece.
Half the deer is gone and the picture is breaking into smaller isolated chunks. You will see a very large connected box pair sitting in the tray. This piece combines a massive orange block holding a count of eighteen and a large light yellow block. Tap this pair to send it up to the waiting slots. The ants immediately flood the board to consume the remaining bright orange sections of the deer head and the butterfly wings. The yellow ants continue chipping away at the massive background border. Since this pair takes up two slots you only have three slots left for emergencies. Keep your hands off the tray and watch the ants do their job. Wait until the giant orange block completely disappears before considering your next move.
Step 6: Handle the dark blue details and remaining green grass.
The picture now looks like scattered islands of color. You need to clean up the isolated details to prevent a late game loss. Look for the dark blue block holding a count of nine. Pull it up to clear the deer eye and nose. At the same time you will tap the light green block with a count of twenty four to finish off the last remaining patches of grass on the bottom left side. Keep an eye on the connected light yellow twenty nine and orange thirty one pair in your tray. Only pull that pair when the dark blue block finishes its job. Bringing the connected pair up too early traps you because the orange ants still need to walk past the blue tiles. Let the blue tiles clear first to guarantee an open path.
Step 7: Clear the final scattered orange and brown tiles.
The board is nearly empty but you still have a few tricky pieces scattered around the edges. Your tray contains a dark brown block with a count of thirty four and another connected yellow and orange pair. Tap the dark brown block first. The ants will run up to the top of the head and the back to clear the remaining dark outlines. Once the dark brown block drops below ten you will safely pull the connected yellow and orange piece. The orange sixteen block sends ants to finish the butterfly wings while the yellow block wraps up the top border. Your slots remain safe because the board is completely open and the ants face no blockages whatsoever.
Step 8: Finish the last light pink spots and yellow borders.
Only a handful of tiles remain on the screen at this point. The tray shows an orange four block next to a light pink one block. Pull the light pink block to clear the very last spot on the deer flank. Then tap the dark brown twenty two block and the light yellow twenty two block. The ants have wide open paths to reach every single corner of the board now. They will stream out of the nest and devour the final border pieces and the last bits of the deer ears. You simply watch the numbers tick down to zero. The final block vanishes from the tray and the board is perfectly clean.
Final Thought
Winning this stage requires a strict focus on your five waiting slots and careful handling of the connected box pairs. You must always wait for large numbers to drain before you pull new linked pieces. If any part of this written guide feels tough to picture you will benefit from watching the video above this article. The gameplay footage shows every exact move and tray pull required to keep your ant colony moving without a single jam.








