Colony Flow Level 1114 Walkthrough Solution & Guides | How to solve Colony Flow 1114
Guide By Liam Stone
Updated on August 12, 2026
Skip ahead to the video above if you want to see Level 1114 solved without reading the full article.

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Welcome to Colony Flow Level 1114 where you need to manage a beautiful but tricky board. This puzzle presents a large picture of a sleeping cat under a starry night sky. I played through this entire level myself and verified every move so you can follow along easily. You need to keep the ants moving without ever jamming your waiting slots. Taking the wrong block at the wrong time will quickly end your run. I will walk you through exactly how to handle the special tiles and complete the picture.
Colony Flow Level 1114 Overview
What You Are Working With
The board displays a stunning circular pixel art image. The top half shows a deep night sky made of cyan and blue tiles creating a beautiful gradient effect. Scattered across this sky are bright white stars and tall purple trees. The center of the image features a sleeping cat constructed from vibrant orange and warm yellow tiles that stand out against the dark background. The bottom section consists of dark green and light green grass tiles. A large Hungry Door sits near the bottom center of the art right in the way of your main paths. This door displays the number 80 when you begin. Your tray at the bottom of the screen holds colored blocks with numbers showing how many ants they contain. This level also features Connected Boxes. These are two tray blocks linked together by a small line. You must pull them both at the same time into your active area.
What It Takes to Clear Level 1114 Board
You win when you match every colored block to its corresponding food tile and clear the whole picture. Your main obstacle is the waiting area located just above the tray. You have exactly five waiting slots for your active blocks. If you fill all five slots and none of the active blocks have an open path to their matching food tiles, you lose the level instantly. You must always maintain an open path. Every time you bring a block up from the tray, you need to be completely sure those ants can reach their target without getting stuck behind other colors.
Colony Flow Level 1114 Step by Step Solution
Step 1: Start with the outer sky and grass tiles
The outer rim of the picture consists of cyan sky tiles and dark green grass tiles. Begin by pulling the dark green block holding 24 ants and a cyan block from your tray into the waiting slots. The ants will march out of the nest hole and begin eating away the extreme edges of the circular picture. This action peels back the outer layer of the puzzle and opens up pathways to the inner colors. Do not pull any other colors yet because patience is key early on. You want to leave three slots completely open to avoid any early traps. Letting these first two blocks do their work ensures the paths remain wide open for the next wave of ants.
Step 2: Send in the white and purple blocks next
Once the outer edges start disappearing, you gain access to the white stars and the purple tree trunks. Tap the white block containing 14 ants and the purple block containing 26 ants from the tray. The white ants will navigate through the empty spaces left by the cyan tiles to eat the star shapes scattered across the sky. The purple ants will follow the newly cleared paths to start breaking down the tall trees in the background. The number on the Hungry Door will slowly begin to drop as you clear these surrounding sections. Always make sure your active colors are actively draining their numbers before you add more blocks to the waiting slots.
Step 3: Feed the orange and yellow blocks for the sleeping cat
The center of the board contains the sleeping cat picture which requires a massive amount of yellow and orange ants to fully clear. Look at your tray and select the yellow block holding 25 ants and an orange block holding 17 ants. Pull them into the waiting slots only when the purple and white blocks finish and leave. The yellow and orange ants will swarm the center of the board and start devouring the cat. Watch your five slots closely. You never want to have five different colors waiting in the tray slots if only one color is actually reaching the food. Keeping a steady rhythm here prevents the board from jamming.
Step 4: Manage the first set of Connected Boxes
Your tray will slide over and reveal your first set of Connected Boxes. You will see a green block linked directly to a cyan block. You cannot pull just one of them. Tapping either block pulls both blocks into your waiting area simultaneously. You must have at least two empty slots before you tap them. Ensure the green and cyan ants have open paths to the remaining grass and sky tiles before you make this move. If you pull these Connected Boxes when you only have one open slot, the game will reject the move or force a block that jams your board entirely.
Step 5: Bring in the light green blocks for the lower grass
The bottom section of the picture holds a thick layer of light green grass covering the entire area around the door. Tap the large light green blocks from your tray to send them into the active area. The light green ants will pour out of the nest and devour the lower sections of the board. This rapid clearing action drastically reduces the countdown on the Hungry Door and gets you closer to opening up the board. Keep the flow steady and do not rush. Allow the light green blocks to fully empty their numbers before you introduce any new colors to the waiting area.
Step 6: Unlock and clear the Hungry Door
As your ants clear the surrounding sky and grass and cat tiles, the required count on the Hungry Door finally hits zero. The door immediately opens and vanishes from the board completely. This clears a huge blockage from the bottom center of the playing field. The removal of this door creates a massive open space right above the nest hole where all the ants enter. Your ants can now travel much faster to the upper sections of the board without walking all the way around the outer rim. You immediately gain a huge speed advantage for the rest of the puzzle.
Step 7: Target the remaining disconnected sky patches
The board now looks broken and scattered into multiple separate small islands of color. You have isolated patches of cyan sky and purple trees near the very top of the board. Pull the specific cyan and purple blocks needed to clear these tiny fragments without overloading your tray. Do not guess or pull random blocks from the tray. Look at the exact colors remaining on the board and match them precisely to avoid any mistakes. The ants will use the newly opened central path to rush straight to the top. Keep your waiting slots mostly empty during this cleanup phase so you can react to any blocked paths.
Step 8: Handle the final Connected Boxes carefully
The tray gives you another pair of Connected Boxes near the end of the puzzle. This pair links a yellow block and a light green block. Look at your board to verify that you still have yellow cat tiles and light green grass tiles left to eat before making a commitment. You should see a few grass tiles at the bottom and some cat tiles in the middle. Tap the connected pair to bring them up into your waiting slots. The ants will split off in different directions and clear these remaining clusters at the same time.
Step 9: Empty the last orange and blue pieces to win
Only a handful of tiles remain on the board. Pull the final orange block and the last blue block from your tray. You have plenty of room in your waiting slots now so you do not need to worry about dead ending the puzzle. The ants will clean up the last pieces of the cat and the sky. Watch the final block numbers tick down to zero as the ants consume the very last tiles. The board completely clears and you successfully finish the level.
Final Thought
Level 1114 demands careful planning around the Connected Boxes and the Hungry Door. You must always think one move ahead to keep your waiting slots from filling up and ending your run. I highly encourage you to watch the video above this article if any step is hard to follow in text. Seeing the ants move in real time makes the strategy perfectly clear.


