Colony Flow Level 352 Walkthrough Solution & Guides | How to solve Colony Flow 352
Guide By Liam Stone
Updated on July 18, 2026
Prefer to watch rather than read? The Level 352 walkthrough video sits right above this guide.

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Colony Flow Level 352 presents a detailed pixel art crystal ball resting on a colorful stand with a bright crescent moon inside. You must carefully direct your ants to eat away the solid background before you can access the glass sphere and the tiny shapes floating inside it. I play every single level myself to figure out the exact order of operations so you do not have to guess and fail. Follow my strategy below to keep your colony moving smoothly and beat this board without getting stuck.
Colony Flow Level 352 Overview
What You Are Working With
The board displays a large round crystal ball directly in the center of your screen. A massive solid white background surrounds the entire picture and blocks your access to the upper sections. The crystal ball features a thick dark blue outline that creates the round shape of the glass. The inside of the globe is packed full of light blue pixels that represent the glass material. A bright yellow crescent moon sits right in the middle of the light blue glass along with several small yellow stars. The globe rests on a wide base made primarily of red pixels with a few dark red and pink details mixed in. Your tray at the bottom of the screen holds a continuous supply of colored blocks including white blocks and light blue blocks and red blocks and yellow blocks and dark blue blocks. Each block carries a specific number that tells you exactly how many ants will spawn from it. You have five empty waiting slots sitting just above the tray to hold the active blocks you pull.
What It Takes to Clear Level 352 Board
You complete this level when your ants successfully eat every single colored pixel on the board and leave the screen completely blank. The ants pour out of a dark nest hole located at the bottom of the screen. They automatically run along any open path to find pixels that match the color of their assigned block. You control the flow by pulling colored numbered blocks from your bottom tray and placing them into your five waiting slots. The ants take the numbers from the blocks one by one and run up to the board to eat the pixels. The number on the block counts down as the ants leave and the block disappears entirely when it hits zero. If you fill all five waiting slots with blocks that have no clear path to their matching colors on the board the ants stop spawning. A complete standstill causes your tray to jam and you lose the level instantly. You must constantly watch the board and only pull blocks when their matching colors are exposed and ready to be eaten. Keeping a clear continuous path open is the only way to win.
Colony Flow Level 352 Step by Step Solution
Step 1: You pull white blocks to eat the bottom background and expose the base.
You start the level by targeting the white background pixels located around the bottom corners of the crystal ball. You pull a large white twenty block from your tray and drop it into an empty waiting slot. The white ants emerge from the nest hole and surge straight upward to eat away the lowest sections of the white background. Removing these bottom white pixels clears the way to the red base standing just above the nest hole. This opens the board. You pull another white twenty block as the first one counts down to zero to keep a steady stream of white ants moving onto the board. This action totally clears the lower edges and exposes the outer boundary of the crystal ball stand. You leave your other waiting slots empty for now so you do not risk a jam early in the run.
Step 2: You send red ants to dismantle the crystal ball stand and open the globe.
You now have a wide open path to the bottom stand of the crystal ball. You pull a red fifteen block into an open waiting slot to send red ants straight into the bottom structure. The ants swarm the red base and begin to eat away the decorative feet and the flat bottom edge. You add another red block from the tray to speed up the process and expose the very bottom curve of the globe itself. You clear the base completely because it traps the light blue glass pixels and the dark blue outline pixels behind it. The red ants finish their meal and the bottom boundary of the crystal ball opens up for the next phase. The globe is now exposed. You watch your slots closely to make sure the red blocks finish counting down and disappear before you bring up new colors.
Step 3: You bring up light blue blocks to eat the bottom section of glass.
The open bottom boundary gives you direct access to the light blue glass filling the globe. You pull a light blue fifteen block and a light blue twenty block into your available waiting slots. A massive wave of light blue ants rushes into the bottom half of the crystal ball to eat the glass pixels. The glass makes up the largest solid block of color on the entire board so you need several large numbered blocks to clear it out. You watch the numbers on your light blue blocks count down rapidly as the ants chew through the lower section of the sphere. Clearing this bottom glass exposes the sharp lower tip of the yellow crescent moon. The ants move fast. Your waiting slots easily handle two or three light blue blocks at once because the wide open path means the ants will clear them quickly.
Step 4: You mix in yellow blocks to hollow out the moon and the lower stars.
You can clearly see the bottom tip of the yellow moon so you bring yellow ants into the action. You move a yellow fifteen block up to the waiting area from the tray. The yellow ants travel straight up through the empty space left by the light blue glass and begin eating the thick bottom curve of the moon. You also pull a yellow five block to help clear out the smaller yellow stars hovering near the bottom of the moon. You run light blue blocks at the very same time so both colors of ants work side by side inside the crystal ball. The light blue ants continue to peel away the surrounding glass while the yellow ants hollow out the solid moon. This saves you time. This dual approach keeps your blocks cycling fast and ensures your slots remain clear and available for the next set of moves.
Step 5: You pull white blocks to strip away the sides of the background.
The inside of the crystal ball is emptying out rapidly. The top remains trapped. You bring up a few more white twenty blocks to attack the sides and the upper corners of the background. The white ants travel up the outer edges of the dark blue outline and eat the white pixels hugging the sides of the glass sphere. You clear this background now to ensure you have a path to the upper sections of the dark blue outline later. You balance the active white blocks with a few remaining light blue blocks to keep progress moving on both the inside and the outside of the globe. You make sure never to pull five blocks at once unless the ants have immediate open access to all of those matching colors.
Step 6: You finish off the upper light blue glass and the remaining top stars.
The top half of the crystal ball requires your full attention next. You pull a light blue seventeen block and a light blue eighteen block from the pushing tray. The ants stream all the way up into the top section of the globe to finish off the huge mass of glass pixels. You also pull a small yellow fourteen block to clear out the very last yellow star trapped near the top edge of the glass. The inside of the crystal ball is now almost completely hollow. Only a few scattered light blue pixels remain near the very top curve. You pull one more light blue six block to clean up the final tiny pieces of glass inside the globe. Your waiting slots remain completely safe from jamming because the remaining colors are fully exposed and ready for the ants to eat.
Step 7: You pull dark blue blocks to break down the thick outline.
The entire inside of the crystal ball is completely empty and the white background is mostly gone. You finally have a perfectly clear path to the dark blue outline that gives the globe its round shape. You pull a dark blue ten block and a dark blue fifteen block into your empty slots. The dark blue ants split up and run along the curved outline of the sphere. They eat away the thick border starting from the bottom corners and working their way up the sides. The border melts away. You bring up a dark blue five block to help clear the top arch of the outline. The dark blue border disappears entirely under the steady stream of moving ants. You keep pulling dark blue blocks as they appear in your tray until the vast majority of the outline is gone.
Step 8: You clean up the final top pixels to clear the board and win.
Only a tiny handful of top dark blue boundary pixels and a few scattered white background pixels remain at the very top of the board. You look at your tray and pull the final white three block and a dark blue two block into the waiting area. The last remaining ants race straight up the long empty board to reach the very top edge. The path is completely clear. They eat the last few colored pixels and the board clears entirely. You never let your waiting slots fill up with trapped colors so you easily avoid a game over state. The final block counts down to zero and disappears and you successfully beat the level.
Final Thought
You complete this board smoothly by working directly from the bottom up and balancing the outer background with the inside glass. Taking out the bottom red base early opens up the entire crystal ball and gives your ants plenty of room to run inside. Keep a close eye on your available colors and never pull a block into a slot unless the path is totally clear. I highly recommend watching the video located above this article if you want to see exactly how these moves look in real time. Good luck guiding your colony and keep those paths completely open.








